Accounts

Loading and Saving Account Data

Load

Command
Script
Command

/kit create <id> [mode] [-i]

Creates a new kit with a given ID and adds an optional kit mode (see Kit Modes)

Kit IDs are case-insensitive. Only one kit can exist with a given id.

  • -i will set the kits contents to the items in your inventory

Script

- run drustcraft.account.load

Creates a new kit with a given ID and adds an optional kit mode (see Kit Modes)

Kit IDs are case-insensitive. Only one kit can exist with a given id.

  • items A list of items to use to set the kits contents.

Save

Command
Script
Command

/kit create <id> [mode] [-i]

Creates a new kit with a given ID and adds an optional kit mode (see Kit Modes)

Kit IDs are case-insensitive. Only one kit can exist with a given id.

  • -i will set the kits contents to the items in your inventory

Script

- run drustcraft.account.save

Creates a new kit with a given ID and adds an optional kit mode (see Kit Modes)

Kit IDs are case-insensitive. Only one kit can exist with a given id.

  • items A list of items to use to set the kits contents.

Players (needed?)

Command
Script
Command

/kit create <id> [mode] [-i]

Creates a new kit with a given ID and adds an optional kit mode (see Kit Modes)

Kit IDs are case-insensitive. Only one kit can exist with a given id.

  • -i will set the kits contents to the items in your inventory

Script

- <proc[drustcraftp.account.players].context[<account-uuid]>

Creates a new kit with a given ID and adds an optional kit mode (see Kit Modes)

Kit IDs are case-insensitive. Only one kit can exist with a given id.

  • items A list of items to use to set the kits contents.

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